Joined: Sept 2006 Gender: Male Posts: 8,327 Location: Chicagoland area (Illinois) Karma: 56
Anniversary 9 day extravaganza (3x EXP) « Thread Started on Nov 6, 2009, 9:15am »
Quote:
CELEBRATE GEARS 2’s FIRST ANNIVERSARY WITH TRIPLE XP
Friday, November 6, 9 AM EST, through Monday, November 16, 9 AM EST, Gears of War 2 gamers get a nine-day multiplayer extravaganza. In addition to triple experience throughout the event, players will be able to play in an all-new tactical mode across all multiplayer game types (including Horde). Players can expect two big changes in tactical mode, increased weapon damage and reduced ammo counts, along with a few subtle tweaks such as increasing down-but-not-out health so revives are still possible. Also during the event, Public Horde’s difficulty will be bumped to hardcore, and playlists can include individual game types—meaning you can play exactly what you want, when you want. Prepare for the challenge, and more than ever, remember to take cover!
Joined: Sept 2005 Gender: Male Posts: 2,084 Karma: 5
Re: Anniversary 9 day extravaganza (3x EXP) « Reply #4 on Nov 8, 2009, 9:44am »
I just noticed this. Less ammo, stronger Lancer, crappy friendly nades locations (using Tac-Com but this is from TU 5) and long wait times in individual playlists. I leveled up once and then put the game back on the shelf.
I just noticed this. Less ammo, stronger Lancer, crappy friendly nades locations (using Tac-Com but this is from TU 5) and long wait times in individual playlists. I leveled up once and then put the game back on the shelf.
If I had someone to play MP with I'd probably play more of that, but i'm not big on MP by myself.
Horde is more of a challenge and on insane....it becomes truly insane.
The only problem is that public horde is NOT hardcore, they never changed it (so it's normal) and you only get 450 instead of 600...too bad.